WiLD

Concept art, Gaming

During last year’s Gamescom, a game called WiLD was announced, raising many questions. The original trailer showed off some interesting visuals such as a tree-dwelling giantess, a huge underwater skeleton, and pleasant verdant fields and forests filled with wildlife. However, not much was actually known about the game. No one really knew who the characters in the trailer were, and one could only speculate about what sort game this new title would even be. As the months went on, not a lot of new info came out, but on the October 27th during a Sony press conference revealed some more details about what WiLD actually is.

For instance, the player begins the game as a child and grows up into a shaman who can control the many animals that fill the game world. As of now, the game world is infinite in scope, but will not be upon release. There will also be a multiplayer component that will operate similarly to that of the Dark Souls games.

Something else worth noting about WiLD is that it’s being headed by Michel Ancel, who works for both Wild Sheep, the studio behind WiLD, and Ubisoft. Ancel is known for his work on Rayman Origins, and Beyond Good and Evil, a game from 2003 which garnered a cult following and critical acclaim. In 2008, a sequel was announced for Beyond Good and Evil, but in 2011 Ancel took a break from development to work on rayman. The status of the sequel is unclear now that Ancel is finished with Rayman Origins and dividing his attention between two studios.

Concept Art

Check out the Deviantart page of Robert Chew, who has quite a collection of cool pieces of art on display!b5_kudu_twins_by_crazyasian1-d8tttf1manta_rescue_drone_by_crazyasian1-d7my5cq